Power Set Name: Transubstantiation / Elemental Forms
Primary/Secondary or Pool Power: Pool
Archetype: Any

6 - Form of Water / Sea Change - +high Defense against Smashing, +minor Defense against most other forms (but not Fire or Energy). Doubled movement speed in water. Toggle, not usable with other elemental forms. The character turns translucent and with a liquid reflective appearance. When it is hit, there is a 'splash' effect.

6 - Form of Air / Cloud Leaper - fly faster than Hover (but slower than Flight, although it can take +Fly speed enhancers), instead of Defense Buff of Hover, add minor Damage Resist buff, as attacks are less likely to miss, and more likely to pass through the airy body. Also has minor Stealth benefit (less than actual Stealth, but useful to stack with other powers). Toggle, not usable with other elemental forms. The user becomes fully translucent and mist rises from the character.

14 - Form of Earth / Stone Soul - High physical Damage Resist and Dull Pain-like hit point increase when activated, as body turns to earth with overlapping plates of stone (use Devouring Earth Bedrock graphic). Toggle, not usable with other elemental forms. The earth and stone starts at the characters legs and seems to crawl up the length of the character. Only usable in contact with the ground and has a -Fly component, but also -Knockback / Knockdown resistance.

20 - Form of Fire / Blazing Fury - High Defense Buff and moderate Damage Resist to all types, 5 ft' Blazing Aura does moderate Fire damage, high Endurance cost. Toggle, not usable with other elemental forms and negates any form of Stealth affecting the user, who appears wreathed in bright flames that leap and flare.