Work in Progress!

Power Set Name: Growth
Primary/Secondary or Pool Power: Pool
Archetype: Any

6 – Ogre - +1 ft. height, +bulk, +Melee Defense, +1 ft. Reach for Melee range powers (such as Brawl, Boxing, Dark Melee, Broadsword, War Mace, Energy Punch, etc).

6 – Giant’s Vigor - +50% self-heal and self-purge removes status effects. The user seems to swell in size momentarily to break free of effects and revitalize life-force.

14 – Jotunn - +3 ft. height, +bulk. Moderate Melee Defense buff, +3 ft Reach to Melee range powers, speed increase as Swift.

20 – Titan - Double height, +bulk. Moderate Melee Defense and Resist Physical Damage buff, double reach for Melee range powers, speed increase as Swift.

Firequeen wrote;
[There have already been a couple of extensive posts on Growth and shrinking PPs, so I've got to disagree with some of your ideas. There needs to be specific size caps for each of them...shrinking you did well on, but for growth, you'd have to consider that some toons might be 4' tall with the growth PP (max height being 8') or they might be 8' (max height 16'). There is a problem with this and coding restrictions and what-not, so I propose actual caps. No matter your height, Ogre=9', Jotunn=11', and Titan=16'. only Ogre and Jotunn may be used in doors; Titan cannot because of the height restrictions.]