Mojh

The transformation every Mojh undergoes sharpens the mind, while ravaging the body. A Mojh has a +2 racial bonus to Intelligence, but a corresponding -2 racial penalty to Constitution.

Medium: As Medium creatures, Mojh have no special bonuses or penalties due to their size.

Mojh base speed is 30 feet.

Mojh have an instinctive understanding of languages, codes and arcane symbology. Every mojh benefits from a +2 racial bonus to Knowledge (arcana) and Linguistics checks, and Linguistics is always treated as a class skill.

Darkvision: Mojh can see in the dark up to 60 feet. This darkvision is black and white only, but otherwise it resembles normal sight. Mojh can function just fine with no light at all.

Arcane Sight: A mojh can cast detect magic as a spell-like ability at their character level 3/day.

Natural Armor: Their scaly hide provides mojh with a +1 natural armor bonus to armor class.

Automatic Languages: Common and Draconic.

Bonus Languages: Any.

Racial Feats:

Dragon’s Eyes – The Mojh can cast detect magic at will at his caster level, and gains a +10 to Perception checks to spot invisible foes.

Secrets of Scale – The Mojh can cast feather fall (self only) 3/day, as well as barkskin (also upon himself only, and his hide becomes more thickly scaled), scare and burning hands (which comes from the mouth and not the hands) as spell-like abilities 1/day at their caster level (minimum 1st level). The Mojh must have previously mastered the Dragon’s Eyes before he can learn the Secrets of Scale.