Lazlo d'Vadalis, Blackwheel Company, Xendrik Expeditions
Human male Druid 4 (from Breland, of House Vadalis), N, Arawai, Balinor

Str 12 (+1), Dex 14 (+2), Con 12 (+1), Int 10 (+0), Wis 16 (+3) [*], Cha 9 (-1)
(4 + 6 + 4 + 2 + 8 + 1 = 25, *+1 Wisdom at 4th level)

HP: 27, AC: 20 (+5 armor, +3 shield, +2 Dex), Spd 20 ft., Init +2, Saves: Fort +4, Ref +1, Will +4, BAB +3, Grapple +4, Atk: +5 MW Scimitar (1d6+1 slashing, 18-20 crit), +5 Sling (1d4+1 damage, 20 crit, 50' range)

Class Abilities: Resist Nature's Lure, Woodland Stride, Trackless Step, Nature Sense (+2 Knowledge - nature and Survival checks), Wild Empathy, Animal Companion

Feats: Spell Focus (Conjuration) (B), Augment Summoning, Augment Elemental

Languages: Common, Druidic (B)
Skills (35): Concentration (Con) 4 (+5), Craft (Int, Alchemy) 2 (+2), Diplomacy (Cha) 0 (-1), Handle Animal (Cha) 6 (+5), Heal (Wis) 3 (+6), Knowledge (nature, Int) 4 (+6, including +2 from nature sense), Listen (Wis) 1 (+4), Profession (Wis, herbalist) 2 (+5), Ride (Dex) 1 (+3), Spellcraft (Int) 2 (+2), Spot (Wis) 1 (+4), Survival (Wis) 4 (+9, including +2 from Nature Sense), Swim (Str) 1 (+2), Knowledge (the planes) 4 (+2, cross-class)

Spells (can spontaneously change any to Summon Nature's Ally):
0 (5) - Create Water, Cure Minor Wounds x2, Mending, Purify Food and Drink
1st (4) - Enrage Animal x2, Goodberry, Produce Flame
2nd (3) - Bull's Strength, Briar Web and either Chill Metal or Warp Wood (depending on what weapons / armor seem to be used by the locals)

MW Scimitar (315 gp, 4 lbs), Sling (-, -) w/10 stones (5 sp, 5 lbs), Darkleaf Breastplate (+5 armor, +4 MDB, -2 ACP, 20% ASF, Lt armor, 30 lbs, 2450 gp, ECS p 120), +1 Large Darkwood Shield (1257 gp, no ACP, 5 lbs), Wand of Cure Lt Wounds (CL 1, 10 charges, 750 gp, 1 lb), Backpack (2 gp, 2 lbs), Bedroll (1 sp, 5 lbs), Rations x5 (2.5 gp, 5 lbs), Waterskin (1 gp, 4 lbs), Flint & Steel (1 gp, -), Signal Whistle (8 sp, -), Belt Pouch (1 gp, ½ lb), Everburning Signet Ring (115 gp, -), Traveling Papers (2 sp, -), standard Identification Papers (2 gp, -)

Encumbrance (Lt 43 lbs, Med 44-86 lbs, Hvy 87-130 lbs): 62.5 lbs carried

Cash Spent: 5098.1 gp (including dog barding, of 5200 gp, +80 gp, +40 gp), Cash Remaining: 221 gp, 9 sp, Cash on Hand: 47 gp

Favored Class: Druid, Second Favored Class: ?, Human bonus Favored Class: ?
Expansions: Enrage Animal (SC p 82, 1), Augment Elemental (Magic of Eberron p 46, 2), Briar Web (SC p 39, 1)

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Sparky
Riding Dog Animal Companion (+2HD, +2 Natural Armor, +1 Str, +1 Dex, +2 Tricks, Link, Share Spells, Evasion)

Medium Animal - 4d8+8 HD (27, 35 if Enraged), Init +3, Spd 40 ft., AC 23 (+3 Dex, +6 natural, +4 armor, 21 while Enraged), Base Attack / Grapple: +3 / +6, Attack: Bite +6 melee (1d6+4), +8 melee (1d6+7) while Enraged, Full Attack: Same, Space/Reach: 5 ft./5 ft., Special Qualities: Low-light vision, Scent, Saves: Fort +6, Ref +7, Will +2 (+4 while Enraged), Str 16, Dex 16, Con 15, Int 2, Wis 12, Cha 6 (Str 20, Con 19 while Enraged)
Jump +9, Listen +5, Spot +5, Swim +4, Survival +3*
Alertness, Track
Riding Dogs have a +4 racial bonus to Jump checks, and a +4 racial bonus on Survival checks when tracking by scent

+1 Feat (Armor Proficiency - Light) and +1 skill point (put in Survival) gained at 3 HD, +1 Ability score increase (+1 Con) and +1 skill point gained at 4 HD (put in Survival), already added to above scores

Chain Shirt Barding for the dog (+4 armor bonus, +4 Max Dex Bonus, -2 Armor Check Penalty, 20% Arcane Spell Failure, 200 gp, 25 lbs)

Tricks (8): General Purpose - Hunting (attack, down, fetch, heel, seek, track), Defend and Guard

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Augment Summoning (+4 enhancement to Str & Con)
Augment Elemental (+2 enhancement to Atk & Dam, temp hp equal to x2 HD)
Enrage Animal (+4 morale to Str & Con and +2 morale to Will saves, -2 AC)