Fellorn Firesoul, Any Faction, Xendrik Expeditions
Elven male Wizard 5 / Fighter 1, CN, Undying Court

Str 10 (+0), Dex 16 (+3*), Con 12 (+1), Int 16 (+3), Wis 10 (+0), Cha 9 (-1)
(2 + 6 + 6 + 8 + 2 + 1 = 25, *+1 Dex at 4th)

HP: 22, AC: 20 (+3 Dex, +5 armor, +2 shield), Init +3, Spd 30 ft., BAB +3, Saves: Fort +4, Ref +6, Will +4, Atk +3 Rapier (1d6 piercing, Crit 18-20/x2), +6 Longbow (1d8 piercing, Crit 10/x2, 100 ft. range)

Racial: Low-light vision, Immune to Sleep, +2 saves vs. enchantment spells & effects, +2 to Listen, Search and Spot checks

Feats: Scribe Scroll (B), Point-Blank Shot (B), Precise Shot, Fiery Burst, Heightened Spell (B), Arcane Thesis (scorching ray)

Skills (40W, 5F): Concentration 6 (+7), Craft (alchemy) 5 (+8), Craft (bowmaking) 1 (+4), Decipher Script 5 (+8), Knowledge (arcane) 5 (+8), Knowledge (geography) 2 (+5), Knowledge (history) 3 (+6), Knowledge (nobility & royalty) 2 (+5), Knowledge (religion) 2 (+5), Profession 0 (-), Spellcraft 8 (+10),
Climb 0 (+0), Craft (artistic) 4 (+7), Handle Animal 0 (-1), Intimidate 0 (-1), Jump 0 (+0), Ride 1 (+4), Swim 0 (+0)

Spells
(4) 0: Acid Splash x3, Detect Magic
(3+1) 1st: Burning Hands x3 (Ref DC 14), Ray of Enfeeblement (NA)
(2+1) 2nd: heightened +1 Scorching Ray x3 (NA)
(1+1+1) 3rd: Fireball x2 (Ref DC 16), Slow (Will DC 16)

Expansions: Elven Wizard Racial Substitution levels (Races of the Wild p 157, 2), Fiery Burst Reserve Feat (CMage p 43, 2), Twilight armor (PHBII p 21, 1), Arcane Thesis (PHB2 p 74-75, 2)

+1 Twilight Mithral Shirt (5100 gp, +6 MDB, no ACP, 0% ASF, 10 lbs), +1 Mithral Buckler (+2 armor, 2015 gp, 2.5 lbs), Heward's Handy Haversack w/Leomund's Trap (2050 gp, 5 lbs), Monk's Outfit (5 gp, 2 lbs), Longbow (75 gp, 3 lbs), 20 arrows (5 gp, 3 lbs), Rapier (20 gp, 2 lbs), Spell Component Pouch (5 gp, 2 lbs), Everburning bronze locket on a neck-chain (55 gp, -),
Spellbook (-, 3 lbs), 1 oz vial Ink (8 gp, -), Inkpen (1 sp, -), 10 sheets paper (4 gp, -), Artisan's Tools (bowyer, 5 gp, 5 lbs), Artisan's Tools (artist, 5 gp, 5 lbs), Flint & Steel (1 gp, -), 3 pieces Chalk (3 cp), Sealing Wax (1 gp, 1 lb), 2 Map or Scroll Cases (2 gp, 1 lb), Bedroll (1 sp, 5 lbs), Rations x5 (2.5 gp, 5 lbs), Waterskin (1 gp, 4 lbs), Whetstone (2 cp, 1 lb), Portable Ram (10 gp, 20 lbs), 50 ft. Silk Rope (10 gp, 5 lbs), 1 flask Alchemist's Fire (100 gp, 1 lb), Traveling Papers (2 sp, -), standard Identification Papers (2 gp, -)

Cash Spent: 10,331 gp, 9 sp, 5 cp of 13,000 gp
Cash Remaining: 2,668 gp, 5 cp (more if Blackwheel Company)
Encumbrance (Lt 33 lbs, Med 33-66 lbs, Hvy 67-100 lbs): 29.5 lbs carried, +55 lbs in Haversack

(4 + Int bonus, +3 1st level spells at 2nd, +3 2nd level spells at 3rd, +3 2nd level spells at 4th, +3 3rd level spells at 5th, +8 spell levels from ranks of Spellcraft, +1 1st, +2 2nd, +1 3rd)

Spellbook (100 pages, 58 filled)
Cantrips: Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open / Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue
1st: Burning Hands, Charm Person, Color Spray, Comprehend Languages, Grease, Mage Armor, Magecraft, Magic Missile, Mount, Ray of Enfeeblement, Sleep
2nd: Alter Self, Command Undead, Continual Flame, Leomund's Trap, Levitate, Repair Moderate Damage, Scorching Ray, Web
3rd: Fireball, Flame Arrow, Phantom Steed, Slow

Scrolls
Charm Person (CL 1, 75 gp), Color Spray (CL 1, 75 gp), Mount (CL 1, 75 gp)
Command Undead (CL 1, 150 gp), Web (CL 1, 150 gp)
Flame Arrow (CL 1, 225 gp)

Cash on Hand: 121 gp

No Familiar

[Need Still Spell & Ride 4 ranks if he wants to go into Knight Phantom. Consider Fell Weaken or Energy Substitution (cold).]