Eno of Q,barra, Blackwheel Company, Xendrik Expeditions
Halfling male Ranger 4 (archery track), N, Balinor

Str 10 (+0), Dex 18 (+4*), Con 14 (+2), Int 10 (+0), Wis 12 (+1), Cha 9 (-1)
(6 + 8 + 4 + 2 + 4 + 1 = 25, *+1 Dex at 4th, -2 Str & +2 Dex for Halfling)

HP 31, AC 20 (+5 armor, +4 Dex, +1 size), Spd 20 ft., Init +4, Saves: Fort +7, Ref +9, Will +2, BAB +4, Grapple +0, Atk: +5 Dagger (1d3 P or S, Crit 19-20/x2), +10 thrown Daggers (1d3 P, Crit 19-20/x2, 10 ft. range), +10 Darts (1d3 P, 20 ft. range) +10 Sling (1d3 B, 50 ft. range), all missile weapons are +1 Atk and +1 Dam within 30 ft., -2 Atk to take two missile attacks as a full attack action

Racial: Size Small (+1 AC, +1 Atk, ¾ CC, 20 ft. Spd, smaller weapons, +4 Hide checks), +1 Atk w/ thrown weapons and slings, +1 racial bonus to all saves, +2 to Climb, Jump, Listen & Move Silently, +2 morale bonus vs. fear

Class: Track, Rapid Shot & Endurance, Wild Empathy, Favored Enemy - Animals (+2 Bluff, Listen, Sense Motive, Spot, Survival & weapon damage vs. animals)

Feats: Point-Blank Shot, Track (B), Rapid Shot (B), Endurance (B), Shaped Splash (RoE p 111-112)

Languages: Common, Halfling
Skills (42): Climb 2 (+4, counting +2 racial), Concentration 0 (+1), Craft (alchemy) 7 (+7), Handle Animal 5 (+4), Heal 2 (+3), Hide 2 (+10, counting +4 size bonus), Jump 1 (+3, counting +2 racial), Knowledge (dungeoneering) 1 (+1), Knowledge (geography) 2 (+2), Knowledge (nature) 5 (+7, +2 synergy from Survival), Listen 2 (+5, counting +2 racial), Move Silently 2 (+8, counting +2 racial), Profession 0 (-), Ride 2 (+8, +2 synergy from Handle Animal), Search 2 (+2), Survival 5 (+6, +8 in aboveground natural surroundings), Spot 2 (+3), Swim 0 (+0), Use Rope 0 (+4)

Spells
1st: Entangle

Equipment: +1 Mithral Shirt (+5 armor, +6 MDB, 2100 gp, 10 lbs), small Sling (-,-), 10 small Sling Bullets (1d3 B, 50 ft. range, 5 sp, 2.5 lbs), 8 small Darts (1d3 P, 20 ft. range, 5 gp, 2 lbs), 2 small Daggers (1d3 P or S, Crit 19-20/x2, 10 ft. range, 4 gp, 1 lb), Monk's Outfit (5 gp, 1 lb), Everburning Signet Ring (115 gp, -), Heward's Handy Haversack (2000 gp, 5 lbs, full-sized),
5 flasks Alchemist's Fire (500 gp, 5 lbs), 5 flasks Acid (250 gp, 5 lbs), Bedroll (1 sp, 1.25 lbs), Waterskin (1 gp, 1 lb), Rations x5 (2.5 gp, 1.25 lbs), 50 ft. Silk Rope (10 gp, 5 lbs), Flint & Steel (1 gp, -), Whetstone (2 cp, 1 lb), 10 small Cold Iron Sling Bullets (1 gp, 2.5 lb)

Encumbrance (Lt 24.75 lbs, Med 25-49.5 lbs, Hvy 47-75 lbs), 22 lbs carried, +19.5 lbs in Haversack


Cash Spent: 4995 gp, 1 sp, 2 cp (of 5200 gp, +240 gp, +70 gp), Cash Remaining: 514 gp, 8 sp, 8 cp, Cash on Hand: 77 gp

Favored Class: Rogue, Second Favored Class: Ranger
Expansions: Alternate Class Feature - Distracting Attack (PHB2 p 55, 3), Feat - Shaped Splash (Races of Eberron p 111-112, 2), Feat - Grenadier (PHB2 p 79, 2)

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Pricing

Acid (50 gp, 1 lb) - 30 gp crafted
Alchemist's Fire (100 gp, 1 lb) - 60 gp crafted
Tanglefoot Bag (250 gp, 4 lbs) - 150 gp crafted

[Cold Iron (x2 cost), Alchemical Silver (+2 gp for ammunition, +20 gp for light weapon)]

Sling Bullets (5 sp for 10)
Cold Iron Sling Bullets (1 gp for 10)
Alchemical Silver Sling Bullets (1.5 gp for 1) - 9 sp if crafted w/Alchemy
Masterwork Sling Bullet (3.5 gp for 1)

Arrows (5 gp for 20)
Cold Iron Arrows (10 gp for 20)
Alchemical Silver Arrows (15 gp for 1) - 9 gp if crafted w/Alchemy
Masterwork Arrow (35 gp for 1)

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