Imperceptibility
Level: 2
Quantum Minimum: 2
Dice Pool:
Charisma + Imperceptibility
Range: Line of Sight
Area: N/A
Duration:
Maintenance
Effect: Prevents
the nova from being detected by any senses
Multiple Actions:
Yes
Description: This
power allows the nova to send out a telepathic signal that allows him to travel
about and be completely ignored by all around him. Imperceptibility is not Invisibility, it does not affect light in
any way, it affects only the mind of all viewers, whether they perceive the
subject nova by sight, hearing, touch, scent or some quantum-based nova sense.
To use the power,
the nova rolls Charisma + Imperceptibility (gaining automatic successes equal
to ones Quantum) and with even a single success (let alone three) can walk
about unseen. But the additional
successes are important, since any action that would normally call attention to
the nova could break the effect for various bystanders!
Actions possible
1 success - Slow movement (half-speed)
2 successes - Normal movement, whispering or murmuring
3 successes - Swift movement (sprinting), gentle contact,
humming or
subdued
speech
4 successes - Special or unusual movement forms (flight,
hyper-speed),
pushing
or loud speech
5 successes - Physical attacks, jumping up and down and
shouting while
waving
semaphore flags
At each success
level the nova can remain hidden while performing any action normally listed or
a similar action at the ST’s discretion.
If he tries to do something at a higher rating, any observer is allowed
a roll of Perception + Awareness to spot him and gets to cancel out each
success scored by the character *vs. himself only* for the duration!
Willpower can also
be spent on a 1 for 1 basis to cancel successes for this form of non-detection
for that viewer only.
Once no successes
remain, the character can see the nova normally and this effect remains until
the character becomes unseen again. An
attempt to vanish directly in front of people requires a resisted roll
between the novas Charisma + Imperceptibilty and the viewers
Awareness scores, and the effects will be limited by however many successes are
scored over the resisted roll, causing a nova to perhaps be perceptible to some
people and concealed to others!
Since this form of
‘invisibility’ affects minds instead of light or sound, cameras and motion
sensors can sense the presence of the nova normally, although the people
holding the cameras at the time might not be able to perceive the novas
presence.
Psychic Shield and
Invulnerability (mental attacks) do not add their automatic successes to uses
of this power, but those novas who have these abilities automatically deduct
their automatic successes from the success level of the Imperceptible character
in their presence, usually being able to see them right off, and, even in the
case where they cannot, being able to pick them out the instant they make any
move that would normally require a roll, since the effect is already so much
weaker against them!