[Neither made it into R&R2. Jheri predicted that no one would take offensive Divination spells seriously...]

 

Hostile Thoughts.

Allows an unwilling subject able to hear thoughts.

 

Divination [Mind-Affecting]

Level: Sor/Wiz 1

Components: V, S

Casting Time: 1 action

Range: Close (25 ft. + 5ft./2 levels)

Target, Effect or Area: One creature

Duration: 1 minute/level

Saving Throw: Will negates

Spell Resistance: Yes

 

Description

The scholar Jheri was often approached in secret and asked to use her divinatory skills to probe the minds of suspected rivals during the plotting and scheming that is rife among her peers in the Calastian royal court.  Tiring of such requests, she crafted this spell to grant such pestering nuisances exactly what they claimed to seek, insight into the minds of their rivals…

 

Spell Effect

The subject of this spell becomes aware of the thoughts of all around her, but does not impart to her any sort of control of this wondrous gift, or any ability to comprehend the images and words that fill her mind.  Mental voices of all around intrude on her own thoughts, and their sensory impressions overlap her own, creating a mental confusion that overwhelms and threatens to drive her mad.  If the Will resistance roll is made, the subject manages to silence the din and drive the unwanted perceptions from her mind, but otherwise, she suffers a –2 to all attacks and initiative rolls, and a +10% spell failure chance due to her inability to concentrate.

 

This perception is range-dependent, so that if she moves so that she is not within Close range of any other thinking being, she will find that the voices grow still and that she can act without penalty.  This limits her actions to ranged weapon or spell attacks if she wishes to avoid the disorienting effects of her unwanted telepathy.  Unlike the more controlled detect thoughts spell, the subject receives no benefit from the mad babel within her mind, as she cannot tell one persons thoughts from another and receives distant memories in foreign tongues as likely as relevant thoughts regarding present issues.

 

Revelation.

Overwhelms a target with sensory overload.

 

Divination

Level: Sor/Wiz 3, Kno 3

Components: V, S, DF

Casting Time: 1 action

Range: Touch

Target, Effect or Area: Creature touched

Duration: Instantaneous

Saving Throw: Will Partial

Spell Resistance: Yes

 

Description

The battle-mages of Calastia are not known for their use of divination magic, but the sage Jheri was around when Virduk was a babe and sees no need to change her magical focus just because her style of magic is not presently ‘in vogue’ at the royal court.  With a touch, she quells any rumor that her ‘gentle arts’ are not able to bring a foe to his knees as quickly as any fireball.  It is said that she foresaw the death of King Korlos, and did not act.  Who can say what she sees in the future now…

 

Spell Effect

With a touch, the caster opens the targets mind to all of history.  In a fleeting instant, he experiences a nightmarish collage of every past sight, sound, smell and feeling from his current location going back for decades or even centuries, as if he had been standing in this very spot for his entire life.  The entire past comes crashing down upon him, and he is stunned by the bewildering images and feelings.  Any mind that is not divine cannot contain such knowledge, not even for an instant, and the torrential onslaught of information is as deadly as any blade.  If the target fails a Will save, he is stricken unconscious for a minute (after which he is allowed another saving throw versus Will each minute to awaken).  If the target succeeds this saving throw, he only catches the barest edge of this unwelcome omniscience and is stunned for a single round.  In either case, no useful knowledge is retained when the subject recovers, only nightmarish images and feelings that cause pain to even try to recall.