New Metamagic Feats - Minimagics
Most of these Feats *decrease* the overall
power of the spell being modified, but allow it to be cast at a lower level.
No spell can be Minimized below 1st level. A Mage Armor spell, for instance,
is already 1st level, and cannot be reduced below 1st level, although the
casting could be enhanced by a standard Metamagic Feat, and then reduced with
a Minimagic Feat, allowing a Mage Armor to be both Extended and Ritualized,
requiring 5 full rounds to cast, but lasting 2 hours / caster level, and remaining
a 1st level spell for preparation / spell slot usage.
Minimize Spell [Metamagic]
Causes all numeric variables in a spell to
be reduced to their lowest possibility. A
minimized fireball will inflict only 1 hp / level (to a maximum
of 10 hp at 10th level), save for half.
A minimized Bull Strength will raise strength by only 2 pts (1d4+1,
minimized to 2 pts).
A spell memorized or modified by this Feat
occupies a spell slot one lower than normal.
A Minimized Fireball is a second level spell, and a Minimized
Bull's Strength a 1st level spell.
Medianize Spell [Metamagic]
Causes all numeric variables in a spell to
be averaged out, and then rounded up. A
Medianized Fireball inflicts 3.5 pts of damage / die, to a maximum
of 35 pts of damage (save for half) at 10th level. (3.5 pts, round up to 4 at 1st, 3.5 pts + 3.5 pts or 7 pts
at 2nd, etc) A Medianized Bull's Strength
results in 4 pts of Strength gain (1d4+1 equals 2.5 + 1, round
up to 4).
A spell memorized or modified by this Feat
occupies a spell slot of the same level.
Ritualize Spell [Metamagic]
Increases the casting time of a modified spell. A 'standard action' casting is increased to
5 full round actions, while a full-round action casting is increased to 10
full rounds. A 'free action'
spell, such as Feather Fall, is increased to a single full-round action, and
any spell with a longer casting time, in minutes or hours, is increased by
a factor of 10.
A spell memorized or modified by this Feat
occupies a spell slot one lower than normal.
Sacrificial Spell [Metamagic]
Adds a blood sacrifice component to a spells
casting. For every level of the spell, the caster
must expend a single hit point of his own blood (which requires a Concentration
check at the appropriate penalty, and requires a move-equivalent
action added to a standard action casting time spell), or sacrifice
another living creature of at least 1 HD / level of spell to be
modified (requiring a full-round action, added to any normal casting time).
A spell memorized or modified by this feat
occupies a spell slot one lower than normal.
Personal
Spell [Metamagic]
Reduces the range of any spell with a range
of 'Creature Touched' to affect the caster only.
A spell memorized or modified by this feat
occupies a spell slot of the same level, but treats the spell-caster
as +50% higher level for purposes of level-determined effects (such as
duration). So a 'self-only' Bull's
Strength will last 1.5 hours / level, but still be a 2nd level
spell.
Prolong Spell [Metamagic]
Causes a spell with a level-based increment
of damage or effect to spread that effect out over multiple rounds,
rather than all at once. For example, a Prolonged Fireball cast by a
7th level Sorcerer would inflict 1d6 of Fire damage each round for 7 rounds
within it's area of effect (with a seperate saving throw each round
to halve damage taken), while a Ray of Enfeeblement inflicts 1d6-1
pts of Strength penalty on the first round, with additional level-based
pts of Strength penalty being applied on succeeding rounds (all fading
at the same time, duration is not extended in whole or in part).
A spell memorized or modified by this feat
occupies a spell slot one level lower than normal.
Share Spell [Metamagic]
Allows the modified spell, which must have
a Range = Personal and / or Target = You, to affect a Creature Touched.
Thus a Polymorph Self, Mirror Image or Fire Shield could be cast
upon another recipient (who is allowed a Will save to resist, if unwilling).
A spell memorized or modified by this feat
occupies a spell slot one level higher than normal.
Shorten Spell [Metamagic]
Allows the caster to reduce a modified
spells duration. 1 minute / level reduces
to 1 round / level, 10 minutes / level to 1 minute / level, 1 hour / level
to 10 minutes / level. Otherwise, reduce
duration by a factor of 10. Stacks with
itself, so a Polymorph Self spell modified twice is a 2nd level spell, but
reduces from 1 hour / level to 1 minute / level. Cannot reduce a spell below
first level, or below a 1 round / level duration.
A spell memorized or modified by this
Feat is treated as one level lower than normal.
Focus Cone [Metamagic]
Transforms a Cone spell to one that retains
the same range, but only affects a 5' wide line.
A spell memorized or modified by this
Feat is treated as one level lower than normal.
Lengthen Cone [Metamagic]
Transforms a Cone spell to one that only
affects a 5' wide line, but increases to the next applicable range category.
Thus a Cone of Cold modified by this Feat affects a 5' wide line out to Medium
range.
The level does not change for a spell
memorized or modified by this Feat.
Target Cone [Metamagic]
Transforms a Cone spell to one that retains
the same range, but only affects a single target as a Ray attack that requires
no roll to hit.
A spell memorized or modified by this
Feat is treated as two levels lower than normal. If the spell is further limited
to require a Ranged Touch Attack, it is treated as three levels lower than
normal, but can still not be reduced below 1st level.