Mark "the Samurai" Washington (100 CP Human form)

ST: 10 (0), DX: 13 (30), IQ: 13 (30), HT: 9 (-10) (50 CP)

Enhanced Parry: Katana (6) (6 CP)

Sense of Duty: all life (-20), Pacifism: Cannot Kill (-15), Vow: Pseudo-Vegetarian (-5) (-40 CP)

Quirks (-5 CP)

Acrobatics 1-11, Bow 2-12, Karate 8-14, Parry Missiles 2-12 (13)

Boxing 1-12, Katana 8-15, Katana Art 2-13, Riding 2-13, Shortsword 1-12, Wrestling 4-14, Wrestling Sport 1-12 (19)

Brawling 2-14, Fast-Draw: Arrow (+1) 1/2-13, Fast-Draw: Katana (+1)

1/2-13, Shield 1-13 (4)

Read/Write: English 0-12, English 0-13

Breath Control 2-11 (2)

Body Language 4-13, Calligraphy: Japanese 1-11, Meditation 6-14, Mental

Strength 4-13, Philosophy: Zen Buddhism 6-14, Pressure Points (Bow only) 4-13, Read/Write: Japanese 1-11 (26)

Acting 2-13, Japanese 1-12, Performance 1-12, Tournament Law: Pro Wrestling 1-12 (5) (69 CP)

Feint: Katana 2-16, Hit Location: Katana 2-14 (4)

Back Kick 1-14, Elbow Strike 1-14, Hook Kick 1-14, Jump Kick 1-14, Kicking 2-15, Knee Strike 1-15, Hit Location: Karate 2-13, Shin Kick 1-14, Spin Kick 1-14 (11)

Arm Lock 1-16, Drop Kick 2-13, Ear Clap 1-10, Head Butt 1-10 (5)

   (20 CP) (100 CP total)

 

 

   STEEL WIND (500 CP Super form)

ST: 30 (+175), DX: 17 (+70), IQ: 13 (+0), HT: 15 (+70) (315 CP)

 

Combat Reflexes (15), High Pain Threshold (10), Enhanced Parry: Katana

(+0), Attractive (5), Status 1 (5), 1 Month's Pay: Supertemps Guardian

(1) (36 CP)

 

Transformation (15), Damage Resistance: 25 (NE: Sonics & Vibratory are 50% Armor-Piercing as body is ferrous -20%) (60), Inc Speed +4 (100),

Lightning Power 5 (Instant +20%, Touch Only -20%) (30) (205 CP)

 

Sense of Duty: All living things (-0), Pacifism: Cannot Kill (-0), Enemy: Nimba Cult (6 or less) (-15), Code of Honor: Bushido (-15), Overconfidence (-10), Impulsiveness (-10), Vow: Tithe 25% earnings to charity (only applies to earnings as Steel Wind) (-5), Vow: Pseudo-Vegetarian (-0) (-60 CP)

Quirks (-0 CP)

 

Lightning 4-16 (+4)

 

Acrobatics 1-15, Bow 2-16, Karate 8-18, Parry Missiles 2-16 (+0)

 

Boxing 1-16, Katana 8-19, Katana Art 2-17, Riding 2-17, Shortsword 1-16, Wrestling 4-18, Wrestling Sport 1-16 (+0)

Brawling 2-18, Fast-Draw: Arrow (+1) 1/2-17, Fast-Draw: Katana (+1)

1/2-17, Shield 1-17 (+0)

 

Read/Write: English 0-12, English 0-13

 

Breath Control 2-11 (+0)

 

Body Language 4-13, Calligraphy: Japanese 1-11, Meditation 6-14, Mental

Strength 4-13, Philosophy: Zen Buddhism 6-14, Pressure Points (Bow only) 4-13, Read/Write: Japanese 1-11 (+0)

 

Acting 2-13, Japanese 1-12, Performance 1-12, Tournament Law: Pro Wrestling 1-12 (+0)

 

Feint: Katana 2-20, Hit Location: Katana 2-18 (+0)

Back Kick 1-18, Elbow Strike 1-18, Hook Kick 1-18, Jump Kick 1-18, Kicking 2-19, Knee Strike 1-19, Hit Location: Karate 2-17, Shin Kick 1-18, Spin Kick 1-18 (+0)

Arm Lock 1-20, Drop Kick 2-17, Ear Clap 1-14, Head Butt 1-14 (+0) (4 CP)

 

(500 CP Total)

 

Quirks: Buffs and polishes his metallic skin,

        Enjoys being a celeb,

        Wants to learn poetry & painting,

 

Equipment: Lt Body Armor (PD: 4, DR: 15, $250, 25 lbs), Modern Med Shield (PD: 3, $48, 12 lbs), Fine Katana (Reach 1 or 2, 6d+1 Cut, 4d-1 Imp, Scabbarded: 6d-1 CR, +1 Swing damage, 2/3rd Parry & Reach 1 if used 2-handed, $650, 5 lbs), F Wakizashi (Reach 1, 6d-1 Cut, 3d+1 Imp, $400, 2 lbs), F 7-Man Compound Daikyu with Wind-Gauges, Stabilizers, Range-finders & Magnifying Sights (Min ST: 23, 1/2 Dam: 768+, Max: ???, SS: 14, Acc: 7, 6d+1 Imp?, $9300, 4 lbs), 24 Very Fine Arrows ($480, 3

lbs), 2 Yebira ($50, 3 lbs), 2nd Chance Standard (PD: 2, DR: 14, $200,

2.5 lbs)

 

NOTE: The 7-man bow from GURPS Japan (p 40, sidebar) & the rules for the Compound Bows, F Bows, Wind-Gauges, Stabilizers, Range-finders & Mag Sights from High-Tech have been thrown together rather badly & the SS, Acc, 1/2 Dam, Damage & Cost are all suspect...

 

   Mark Washington was a New Zealander who went to America to became a pro wrestler of no great fame.  He left his unsuccessful career to study Muay Thai in Malaysia and during training contracted a malarial strain that left him wasted and dying for months, his powers then surfaced, drawn from their latent stage by the ravages of the disease, but not before he was left with but a shadow of his former strength, health and appearance.  He believes the disease a forge that re-made him, taking away his body-pride and replacing it with a deep spiritual core, which ironically gave him far more physical prowess than he ever had as a wrestler.  Spotted by a Japanese businessman on vacation, Mark was offered an unusual job.  A new Japanese show called the 7 Samurai appeared soon thereafter and became a brief runaway success, eventually being aired in many countries after the Japanese lost interest.  It is now in an anime and manga run, and Mark is back from Japan doing voice-overs and conventions to hype the show in America.  While working for the show his Japanese bosses required him to learn the tenets of Bushido and the skills of the Samurai, he actually went a bit overboard in their view, but it only added to the show's authenticity in the end.  As the son of half-Korean father & a Vietnamese mother, Mark can pass for a Japanese man to the uneducated eye despite his name and American upbringing.