Gravestone (formerly Gibraltar), Marco Ghibretti

Power Level 10 (135 pp)

 

Abilities: Str 15/35 (+2/+12), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 12 (+1), Cha 10 (+0)

[21 pp]

 

Saves: Toughness +15 (10 Impervious), Fortitude +8, Reflex +2 (+10 vs. Dazzle attacks, +15 vs. visual blinding light attacks), Will +1 (+6 vs. mental effects, 5 Impervious)

[5 pp]

 

Skills: Acrobatics 1 (+3), Bluff 0 (+0), Climb 2 (+4), Concentration 0 (+1), Diplomacy 0 (+0), Disguise 0 (+0), Drive 2 (+4), Escape Artist 0 (+2), Gather Information 5 (+5), Handle Animal 0 (+0), Intimidate 6 (+6), Language (English, native), Language (Italian), Language (Arabic), Notice 2 (+3), Search 2 (+4), Sense Motive 0 (+1), Stealth 2 (+4), Survival 4 (+5), Swim 0 (+2, autofails)

[7 pp, 28 ranks in skills]

 

Feats: Accurate Attack, Blind-Fight, Dodge Focus 1, Power Attack, Instant Stand, Startle, Track, Improved Grab, Improved Grapple, Improved Pin, Defensive Attack, Chokehold, Takedown Attack, Attack Specialization 2 (hand to hand), Equipment 1 (‘armored’ suits)

[16 pp]

 

Powers:

Alternate Form +14 (Solid (Stone), Extra: Continuous, Flaw: Permanent, Density 10 (Extra: Continuous, Flaw: Permanent, Enhanced Strength 20, Protection 5 (Impervious), Super-Strength 3 (Power Feat: Groundstrike), Immovable 5 (Unstoppable), 10x normal weight), Protection +5 (Impervious), Immunity 10 (Life Support (disease, poison, suffocation, environmental effects of cold, heat, radiation, high pressure or vacuum) and Starvation / Thirst), Super-Movement 1 (sure-footed), Sensory Shield 4 (all senses), Mind Shield 4)

[70 pp]

 

Equipment: special suits (+2 toughness save), flash-goggles (+5 saves vs. visual blinding attacks, such as by dazzling lights)

 

Combat: Attack +4 (+8 with hand to hand), Damage +12 (unarmed), Defense +5 (+2 flat-footed), Initiative +2

[16 pp]

 

Trade-offs: +12 Damage Save for +8 Attack, +15 Toughness Save for +5 Defense

 

Abilities 21 + Saves 5 + Skills 7 + Feats 16 + Powers 70 + Combat 16 = 135 pp

 

“Laugh all ya want, I’ll be the one standin’ over yer coffin, kid.”

 

Gravestone's body has transformed into solid granite.  He tends to wear designer shades and a nice suit that appears to be Armani, but is a special creation of Undertow, woven from his own wire-hard inflexible hair (which he wears slicked back, and which doesn’t move for anything short of C4, which *might* break off a strand…).  It isn’t until he takes his shades off and puts them in his pockets, doffing his trendy fingerless gloves, that one can see his solid stone hide, and the beat-down commences with his trademark, ‘It’s clobberin’ time!’

 

Marco puts on a fairly sophisticated air, but is little more than a working-class ‘made man’ hired as muscle by Professor Scott.  Surprisingly, he is not as tall as Pyre, merely 5’ 10”, nor nearly as impressively built, being slim and somewhat wiry, but his compact form is amazingly powerful, and his fists hit like sledgehammers.  Marco Ghibretti lived in Italy for a time, but was born in the United States, and is less comfortable around ‘real’ Italians than he’d thought he would be, preferring American sports, beer and women, after all.  After living in Rome for a year, he came to the heretical conclusion that his native people are a little too ‘European’ for his tastes (when he wants to start a fight, he says that they’re ‘too French’), and the good-old boys of his New York childhood seemed a lot more like what he considers to be ‘real men’…

 

He is clever enough (smarter indeed than his team-mates generally realize) to have noticed that his team-mates transformations seem to be linked to their emotional states.  He has always been a stoic and calm figure, even when he was picking fights as a youth, and nothing has ever really gotten him worked up emotionally, leading him to the eventual conclusion that he might have suffered some sort of neurochemical deficiency, one that makes him far less likely to lose his temper, or truly care about anything.  As a result, he thinks that his inability to transform back to his human form is connected to his borderline sociopathic lack of feeling.  As with everything else in his life, this doesn’t bother him enough to do anything about it…

 

His stone hide is smooth, like that of a polished marble statue, and his hair is solid and motionless, slicked back.  He sports no facial hair, and whenever tiny spikes of inflexible stony stubble appear on his cheeks, often at the end of the day, he rubs his hand over them and breaks them off (his cheeks often appear darker, due to this ongoing battle with five-o-clock shadow).  His skin appears an uneven grey-white, and looking closely at areas like his wrists, one can see the veins and arteries beneath the skin, as faint blue and pink lines.  He is generally cool to the touch, particularly when he has been stationary for a time, but his ‘skin’ warms up quickly when he is active.  His hair is jet-black, and somewhat shiny, like polished obsidian, and he has onyx-black pupils in the midst of white eyes that resemble pink-veined white marble.  His three suits are uniformly dark, either dark blue, or dark grey or black.  Unlike his companions, his skin and hair samples have taken extremely well to the growth formula used by Dr Scott to create adaptive clothing for them, and he has several outfits to choose from.  Excess use of the formula seems to overtax and kill the samples of others tissues, but his own tissues remain durable and resilient, even after separation and vat-growth.

 

Perhaps his most visible vice is an almost religious devotion to a good cigar.  He keeps his cigar-clipper in his breast pocket, and usually keeps some Remy Martin (or other cognac or brandy) stocked to dip his cigars in (although he doesn’t otherwise drink, except to finish off his ‘dippin brandy’).  He has other, less public vices, such as a run of ‘one-night girlfriends’ (i.e. hookers), and lying in confessional (a long time habit from his mafia affiliate days, he has never felt comfortable revealing secrets about anything really illegal to anyone, even a priest).