Deflecto! (Myces
Sant)
PL 10 (151 pp)
Abilities: Str 10, Dex 20, Con
12, Int 14, Wis 10, Cha 12
[18 pp]
Attack: Melee +4, Ranged +4 [8 pp]
Defense: +4, +6 in armor (+2 flat-footed) [8 pp]
Initiative: +5
Damage: +0 hand to hand, +2 (with rank 7 Stun) with taser-staff
Saves: Toughness +1 (+4 in armor), Fort +1, Ref +10, Will
+0 [5 pp]
Skills: Acrobatics 4 (+9), Bluff 2 (+3), Climb 0 (+0),
Computers 2 (+4), Concentration 0 (+0), Diplomacy 6 (+7), Disguise 0 (+1),
Drive 1 (+6), Escape Artist 0 (+5), Gather Information 0 (+1), Handle Animal 0
(+1), Intimidate 0 (+1),
Knowledge (behavioral science) 2 (+4), Knowledge
(technology) 4 (+6), Knowledge (business) 4 (+6), Knowledge (current events) 2
(+4), Language (Galstandard), Language (Mycen, native), Notice 2 (+2), Pilot 1 (+6), Profession
(salesman) 4 (+5), Search 0 (+2), Sense Motive 8 (+8), Sleight of Hand 2 (+7),
Stealth 2 (+7), Survival 0 (+0), Swim 2 (+2)
[12 pp, 48 ranks in skills]
Feats: All-Out Attack, Benefit (wealth), Connected,
Contacts, Defensive Attack, Equipment 6, Evasion 2, Improved Defense 2,
Fearless, Instant Up, Power Attack, Quick-Draw (draw weapons)
[19 pp]
Equipment: Collapsible taser-staff
(DB +2, Mighty, Crit 20, Bludgeoning, +5’ Reach, 4
EP, Stun 7 on a hit (linked) 14 EP, Break into two ‘clubs’ feature 1 EP (no
Reach in ‘club’ form, but are throwable with a 10’
range increment, +1 EP)), Armored suit (+3 Toughness, 3 EP), Reinforced Sleeves
(+2 Dodge Bonus, +2 on Block rolls, slow and fast projectiles, 6 EP),
Communicator (1 EP)
Powers:
Deflection 12 (all ranged, Extras: Action 3
(reaction), Reflection, Power Feats: Extra Reach 1, Homing 1,
Alternate Power – Teleport 12) [75]
Concealment 10 (all, Flaw: Partial, Limited (still
visible, just not quite where he seems to be, gets no bonus to hide or sneak
attack someone, just the concealment bonus)) [5]
Immunity 2 (critical hits, Flaw: Sustained) [1]
[81 pp]
Abilities 18 + Atk/Def 16 +
Saves 5 + Skills 12 + Feats 19 + Powers 81 = 151 pp
Sant
is a member of the elusive Myces species, which exist
as a mercenary corporate structure. No one is exactly sure what the true
species looks like, as their ‘representatives’ invariably appear as a member of
whatever species they are sent to negotiate with. As a member of the Earth
embassy, Sant is completely human, with the exception
of eyes that resemble pools of liquid mercury, but his thoughts and actions are
Mycen, making him both disturbingly cheerful, and
calculatingly mercenary in thought and deed. It was expected that he would
charge for his ‘services’ as hero, but he chirpily explained that his role was
to generate good will towards his people, and that no fee was necessary
(although tips were welcome, he hastened to add, if strictly voluntary!).
Unfortunately for the sentients
of the galaxy, the Mycens have a gift for
salesmanship, thought to be an almost preternatural intuitive ability to figure
out what someone needs, and to them persuade them to purchase it. Even Sant, clearly not intended to fill a ‘sales’ position, is
quite skilled at figuring out what another sentient is thinking, and ‘selling’
them on a particular course of action. (Surreptitious testing has shown that Sant has no special empathic gifts, and in fact is both
somewhat obtuse, and doesn’t have a terribly commanding presence, nor does he
have any sort of pheremones or other advantageous
secret racial traits. It seems that the secret ‘Mycen
advantage’ is that they train from birth in these techniques, but since no one
wants to accept that their ‘big secret’ is that they actually work hard at
their role, rumors persist about chemical cheats or neural disruptive signals
or hypnotic trances.)
There are currently 22 known ‘species’ of Mycen, each centered around embassies on 22 different
worlds of the Galactic Confederation, and each taking the form of that worlds
dominant member species. They seem to share no racial traits, other than the Mycen ‘language’ which is chemical in nature (and the
source of rumors about their psychogenic pheremones).
Mycen typically communicate in Galstandard,
or some other shared language, but, regardless of apparent species, can
communicate with each other by touching. The communication isn’t entirely
subtle, since it’s obvious to anyone who knows that Mycen
communicate this way when they are doing so. (A ‘human’ Mycen
tends to go someone slack, and their eyes roll up in their head. Other species
have similarly obvious signs.) While no one can eavesdrop on this form of
communication (not even another Mycen in contact with
one or both participants), it is limited to touch range, which balances it out.
The location of the Mycen homeworld is unknown, and their spherical ships, resembling
great balls of liquid mercury, simply appear at their destinations via powerful
space-warping engines. Their prime export is space-warping technologies, and Sant’s abilities seem to be related, but certainly not
commonplace, as no other Mycen has been seen to
demonstrate even rudimentary versions of such abilities without an assortment
of bulky gear.
Sant
was rejected from the original Freedom Legion tryouts for a plethora of
reasons. First, the decision not to charge for his services had not yet been
decided upon, and he tried to negotiate a salary. Second, his power was deemed
to be ‘entirely defensive, and completely dependent upon the actions of foes.’
Third, he demonstrated his equipment with much enthusiasm, a salesman at heart,
and gave the impression that all of his powers were based in his equipment.
Finally, he refused to give any information about his people, and, at the time,
they were new to the system, and strongly mistrusted due to a ‘cultural
misunderstanding’ involving the concept of slavery, which the Mycens have since come to understand is ‘off limits’ in Confederation
space...
Sant
left the tryouts with a list of things he would need to work on, and later
tracked down the other Rejects, whom he had somehow heard where gathering to
form their own team, and offered his services. Free of charge! The team was somewhat
leery of his more-than-generous offer, but he has since proven himself to be a
brave and surprisingly selfless, if occasionally frustratingly obtuse,
team-mate.