Starshine ('true name' is a pattern of
light and colors, mainly gold, rose and violet, in a flashing serpentine
'flowing' shimmer, brighter near the top, and becoming both darker and thinner
as it spirals downwards)
PL 10 (143 pp)
Abilities: Str 10, Dex 18, Con
12, Int 18, Wis 14, Cha 14
[26 pp]
Attack: Melee +4, Ranged +4 [8 pp]
Defense: +14 (+4 flat-footed) [16 pp]
Initiative: +8
Damage: +0 hand to hand, +10 (Penetrating) with laser
Blast, or +10 Dazzle or Nauseate attack
Saves: Toughness +6, Fort +1, Ref +9, Will +2 [10 pp]
Skills: Acrobatics 4 (+8), Bluff 2 (+4, +8 vs. those who
might find her attractive), Climb 2 (+2), Computers 2 (+6), Concentration 0
(+2), Craft (artistic) 8 (+12), Diplomacy 4 (+6, +10 vs. those who might find
her attractive), Disguise 0 (+2), Escape Artist 0 (+5, including +1 for
Elongation), Gather Information 0 (+2), Handle Animal 0 (+2), Intimidate 0
(+2), Investigate 4 (+8), Knowledge (physical sciences) 8 (+12), Knowledge
(theology and philosophy) 8 (+12), Language (Galstandard),
Language (Csymallian lightspeech,
native), Language (Galsign), Notice 8 (+10), Perform
(light-weaving) 8 (+10), Pilot 2 (+6), Profession (priestess) 4 (+6), Search 2
(+6), Sense Motive 4 (+6), Stealth 4 (+8), Survival 0 (+2), Swim 0 (+0)
[19 pp, 76 ranks in skills]
Feats: Ambidexterity, Attractive 1, Dodge Focus 8, Evasion
1, Fascinate 1 (Perform (light-weaving)), Improved Initiative 1, Instant Stand
[14 pp]
Powers:
Racial ‘alien powers’ Container 1 ( Additional
Limbs 2 (six long spindly limbs, free Improved Grab, AP: Speed 1 ), Elongation
1, Innate) [5]
Concealment 4 (blinding glare, all visual senses,
Flaw: Limited (does not conceal location, blinding glare only gives the Total
Concealment modifier to strike her, her actual location is painfully obvious to
anyone with any visual senses…)) [2]
Environmental Control 5 (daylight intensity light,
100’ radius, Extra: Link (to Environmental Control 2 (light). Flaw: Range 1
(touch)) [5]
Environmental Control 2 (light, 101-500’ radius,
Extra: Link (to Environmental Control 5 (daylight), Flaw: Range 1 (touch)) [1]
Dazzle 10 (visual, Extra: Area (burst, 50’ radius),
Flaw: Range 1 (touch), Power Feats: Selective,
Alternate Power – Dazzle 10 (visual, Extra: Area
(cone, 100’ long and wide at terminus), Flaw: Range 1 (touch), Power Feat:
Selective),
Alternate Power – Blast 10 (Extra: Penetrating,
Flaw: Action 1 (full-round action), Power Feat: Stunning Strike),
Alternate Power – Obscure 5 (blinding ever-shifting
webs of light, 100’ radius, visual, Extra: Independent, Flaw: Range 1 (touch),
Power Feat: Selective),
Alternate Power – Illusion 2 (visual, Extras:
Action 1 (free to maintain an interactive illusion), Duration 2 (continuous),
Power Feats: Precise, Progression 5 (100’ radius)),
Alternate Power – Nauseate 10 (Extra: Range 1
(ranged), Flaw: Sense-Dependent (visual))) [26]
Sensory Shield 2 (sight, +4 to resist visual Dazzle
attempts) [2]
Super-Senses 9 (low-light vision, infravision, ultravision,
microscopic vision 4 (atomic scale, AP: extended vision 3, 1000x range), radius
(vision)) [9]
[50 pp]
Abilities 26 + Atk/Def 24 +
Saves 10 + Skills 19 + Feats 14 + Powers 50 = 143 pp
‘Starshine’ is the translation
given for the name of this strange alien. An unusual blend of both carbon and
silicate-based life, her body is composed of a seemingly synthetic series of nanotubules interwoven into a slender ropy body that is
both surprisingly resilient, and inhumanly flexible. If she were to stand
erect, she would be almost three meters in height, despite weighing only 50 kg.
She really can’t stand erect, in any event, as her form folds in upon itself
for support (lacking much in the way of skeletal framework), and her six
spindly limbs alternate between serving as ‘arms’ or ‘legs,’ depending on her
current state of activity.
Her species is aware of sound, and has painstakingly
learned to understand the speech common to most air-breathing sentients, but her people communicate by flashes of light
manipulated upon their outer surfaces, a talent which gives most members of the
race powers much like the Blending variation of Concealment. Starshine is a rare ‘adept’ among her people, able to
manipulate vast quantities of ‘living light’ in many ways, to form complex
images, blinding flashes, or seemingly self-aware ‘webs’ of ever-shifting light
that bedazzle and confound her foes, while avoiding her allies completely,
seemingly of their own volition!
(She once crafted what seemed to be a truly self-aware
‘elemental’ of light, but this was apparently a unique ‘stunt,’ and she has not
repeated it. She does however regularly craft self-sustaining holographic
masterpieces of artwork, some fixed in cyclical, or even mathematically
self-generating, patterns.)
Her species in incapable of speech (although they can make
squeaky noises, or slap the ground with their limbs to ‘drum’), and
communicates solely through the use of Galsign (the
‘common’ Galactic ‘sign language’ used by non-vocalizing species of many
types), or simply ‘writing’ the messages they wish to convey in Galstandard on the surfaces of their bodies (or, in Starshines case, in the air around her).
Starshine, like most of her kind, is composed of what appears to be
shimmering iridescent cables of flexible crystal, all interwoven together in a
tight mass, with six flexible tendrils, capable of elongating themselves to a
surprising reach. Despite her unusual, and occasionally startlingly
insect-like, movements, she has learned to position herself and move in a
graceful and hypnotic manner, allowing her to lull the suspicions of those who
would normally be disconcerted by her alien form.
She does not care for physical confrontation, resorting to
concealment, deception and hampering foes with her obscuring and dazzling
powers. Faced with a foe not affected by blinding effects, she will fall back
on her disorienting epilepsy-inducing strobe attack (Nauseate). In the presence
of a foe lacking visual senses entirely, or otherwise protected from her
sense-dependent powers, she will be forced to resort to her laser Blast attack,
although she will start with Stunning Strikes, hoping to avoid having to use
her Penetrating lethal Blast as long as possible, as she considers the use of
light to inflict harm in this manner to be a possible offense against her
faith, one calling for deep reflection afterwards, to make sure that she did
not use it lightly, and that she exhausted all other options, and only used it
‘in defense of harmony, and the sacred principles of life and light.’
She is deeply spiritual, and her worlds light-based faith
is equal parts art, craft, philosophy and hard science, with her priestly
caste, of which she, as a ‘born adept’ is an honorary member, required to match
their studies of faith, physics, light-weaving and art, and not to allow any
one of these ‘facets’ to become out of balance, and risk disharmony. There
doesn’t appear to be any sort of religious penalty for being ‘disharmonious’
and showing a bias towards one area of study, but the impression Starshine has given is that it’s considered ‘tacky.’
While she seems to be making a true effort not to judge
other species by her own standards, she definitely shows a preference for
people who balance their own skills similarly, finding people focused into the
sciences, but lacking skills in the arts or philosophy to be ‘spiritually
blind.’ She feels similarly about those who have a strong grounding in
philosophy or the arts, but no head for mathematics…