Chimpazoom's replacement, the Fastest Saurian Alive, Veloci-Raptor!

Veloci-Raptor
PL 10 (139 pp)

Abilities: Str 16, Dex 20, Con 16, Int 12, Wis 10, Cha 14 [24 pp]

Attack: Melee +6, +8 with leg-spurs, Ranged +4 [8 pp]
Defense: +16 (+4 flat-footed) [16 pp]
Initiative +25
Damage: +7 with Strike powers
Saves: Toughness +4, Fort +3, Ref +10, Will +0 [5 pp]

Skills: Acrobatics 8 (+13), Bluff 8 (+10), Climb 0 (+3), Computers 0 (+1), Concentration 0 (+0), Craft (all untrained) 0 (+1), Diplomacy 2 (+5), Disable Device 2 (+3), Drive 0 (+5), Disguise 0 (+2), Escape Artist 0 (+5), Gather Information 0 (+2), Handle Animal 0 (+2), Intimidate 0 (+2), Investigate 0 (+1), Knowledge (popular culture) 4 (+5), Knowledge (all others untrained) 0 (+1), Language (Saurian, native), Medicine 0 (+0), Notice 6 (+6), Pilot 0 (+5), Profession (all untrained) 0 (+0), Ride 0 (+5), Search 4 (+5), Sense Motive 2 (+4), Sleight of Hand 2 (+7), Stealth 2 (+7), Survival 0 (+0), Swim 0 (+3)
[10 pp, 40 ranks in skills]

Feats: Accurate Attack, All-Out Attack, Attack Focus 2 (melee), Attack Specialization (leg-spurs) 1, Endurance 1, Defensive Attack, Dodge Focus 8, Evasion 2, Improved Disarm 2, Improved Trip, Improved Throw, Instant Up, Jack-of-All-Trades, Power Attack, Second Chance (failed trip attempts), Skill Mastery (Acrobatics, Bluff, Search, Sleight of Hand), Challenge (feint with Bluff as a move action)
[27 pp]

Powers:
Racial ‘powers’ Container 3 (Speed 1, Enhanced Dexterity 4, Protection 2, Strike 2 (leg-spurs, Mighty), Super-Senses 2 (scent, low-light vision), Hide in Plain Sight, Move-by Attack, Innate) [15]

Quickness 3 (10x speed) [3]
Speed 4 (total 250 MPH) [4]
Improved Initiative 5 (+20) [5]
Strike 2 (blinding speed, Extra: Area 6 (burst, 30’ radius), Power Feats: Mighty,
Alternate Power – Strike 2 (blinding speed, Extra: Area 5 (trail), Power Feats: Mighty, Selective),
Alternate Power – Strike 2 (blinding speed, Extra: Autofire 2, Power Feat: Mighty)) [16]
Super-Movement 1 (water-walking, Flaw: Limited (must be moving at least a standard move, cannot ‘stand’ on water)) [1]
Device 1 (hard to lose, streamlined and padded suit gives Immunity 5 (collisions, Flaw: Half Effect) and goggles give Sensory Shield (visual) 2) [4]
[48 pp]

Abilities 24 + Atk/Def 24 + Saves 5 + Skills 10 + Feats 27 + Powers 48 = 139 pp

Set Verdigris has always been a runner, ever since he was a hatchling, none of his clutch could keep up with him, and he loved the feeling of the wind rushing against his scales. With a dozen siblings, and a none-too-spacious home situation, he poured himself into his athleticism, enjoying the delicious sense of *aloneness* and individuality that he could find in his gift for speed. With the noise and bustle of his large family far behind, he was no longer one of many, but a man alone, unique and in his own place, where none of his annoying siblings could reach him, left behind in the dust.

A tumble in a sporting event left him with a torn muscle in his leg, and he was unable to run, or barely even walk unsupported, trapped at home for months. He nearly went mad, and nearly took his family with him, snapping at them in frustration over his condition. So when a shifty fellow offered him a chance to ‘learn how the big boys ran,’ the ‘secrets of the pros,’ he was lured into the world of performance-enhancing chemicals, first to deaden the pain, then to promote tissue growth and healing, and finally to hyper-oxygenate his blood, to make him faster than ever before! ‘Everybody does it,’ he was assured, and he allowed himself to believe, since it was the drugs that had given him back his world. But it had changed. There were things he could no longer outrun, and he could never find the ‘zone’ where he had just opened up and left his worries behind. Instead, it seemed that his guilt and shame, the pack of secrets and lies and petty acts of theft he was committing to support his new habit, were forever nipping at his heels, taunting his every step.

He would likely have been imprisoned and disgraced soon enough, but his young heart gave out under the stress of the various drugs he was unwisely mixing, and it was during attempts to resuscitate him that a freak mutation occurred, with the marginal effects of the performance-enhancing drugs being boosted a thousand-fold, and making him the Fastest Saurian Alive!

It was Doctor Scale who took him in afterwards, and showed him how to adjust to his incredible speed. Doctor Scale also designed for him the padded costume he now wears, to protect him from the painful results of a 200 MPH ‘tumble,’ and protect his eyes from the extreme speeds at which he travels. And it was Doctor Scale who suggested to him that he skip the whole drug angle when coming out to the world as a new member of the Scales of Justice, explaining that it would set a bad example for other young athletes if they got the notion from his story that performance-enhancing drugs could make them into super-heroes! And so the ‘good Doctor’ sank his claws into yet another, using this little white lie to create a layer of guilt into which he could nestle. Blackmail is such an ugly word, but even if it has never been said, Seth is somberly aware that the popularity that he has achieved as a member of the Scales of Justice could be stripped away with a word from his ‘kindly benefactor…’ He *likes* being a hero, and using his powers to help people, and yet that too could pass, and himself made a virtual pariah, if he doesn’t do what his mentor tells him.

The stereotype of a speedster is that they are hyperactive and fast-paced and get bored easily. Seth is the opposite. He's a lizard. He can move blindingly fast, when he wants to, but is perfectly content to sit in a warm place and lie absolutely motionless for hours on end, just allowing time to quietly pass. He can be sociable, but it is notable that he spends a lot of time alone, and when he does interact with others, it's on his own terms, in his own time, and when *he's* in the mood. He can be a bit surly when his personal time is intruded upon, even to people he likes or respects, as he takes his alone time *very* seriously. People occasionally ask him what he's thinking, and he says, 'nothing.' They assume he just doesn't want to share or open up or he's all uptight or something, but actually, when he says he's thinking about 'nothing,' nine times out of ten, he was really thinking about *nothing,* just sitting back and letting the world do it's thing. Once asked about this, his telepathic companion Hindbrain nodded to him and said, 'It's very peaceful in there.'

[Note: I broke up his Super-Speed into it's components, because he isn't so good at the whole 'fast tasks' thing, and his attack, quickness and speed numbers end up being wonky because of his Racial 'powers' including a level of Speed and some Strike. I wanted to break them out and vary them a bit.]