·· Chemosynthesis:
With this technique a Norça learns to use her body as a walking pharmacological
laboratory, producing toxins, corrosives, scents, drugs or similar substances
on command.
System: Roll Psi and spend a point. Each success intensifies the compound that
the Psion secretes (from mouth, sweat glands, a cut, anywhere where fluid can
be expelled from the body). The list of
potential substances that the Psion can extrude is practically endless and
during the actual synthesis, she is immune to that particular dose, even if she
is spitting forth a potent paralytic neurotoxin that works by skin
contact. If, a turn later, her target
happens to fall against her, she also could be affected by her own venom, so
this power is best used cautiously!
Generally, the forms of poison or drug that she can synthesize must be
something that she has studied extensively and even tried on herself. She is therefore unlike to be able to
produce doses of Teratogone or Sarin, for example (although some of the more
experienced Norça are said to be all but immune to toxins and could ‘sample’
such delights).
For
game purposes, for every success on the Psi roll, the Psion can emit any drug
or poison capable of conferring -1 die to a Attribute or Abilities or a + 1
Difficulty / 2 successes. Enhancing
drugs require 2 successes / +1 die conferred and toxins and corrosives inflict
up to 1 Bashing HT level / success or 1 Lethal HT level / 2 successes. Toxins that blind or paralyze their victims
are generally more immediately effective for the Psion (and she is far more
likely to survive sampling them in the first place!), than lethal hemotoxic, neurotoxic
or necrotic ones. Most drugs and toxins
have pre-set durations, and this is not changed by their origination in this
technique.