·· Chemosynthesis:  With this technique a Norça learns to use her body as a walking pharmacological laboratory, producing toxins, corrosives, scents, drugs or similar substances on command.

 

System:  Roll Psi and spend a point.  Each success intensifies the compound that the Psion secretes (from mouth, sweat glands, a cut, anywhere where fluid can be expelled from the body).  The list of potential substances that the Psion can extrude is practically endless and during the actual synthesis, she is immune to that particular dose, even if she is spitting forth a potent paralytic neurotoxin that works by skin contact.  If, a turn later, her target happens to fall against her, she also could be affected by her own venom, so this power is best used cautiously!  Generally, the forms of poison or drug that she can synthesize must be something that she has studied extensively and even tried on herself.  She is therefore unlike to be able to produce doses of Teratogone or Sarin, for example (although some of the more experienced Norça are said to be all but immune to toxins and could ‘sample’ such delights).

 

For game purposes, for every success on the Psi roll, the Psion can emit any drug or poison capable of conferring -1 die to a Attribute or Abilities or a + 1 Difficulty / 2 successes.  Enhancing drugs require 2 successes / +1 die conferred and toxins and corrosives inflict up to 1 Bashing HT level / success or 1 Lethal HT level / 2 successes.  Toxins that blind or paralyze their victims are generally more immediately effective for the Psion (and she is far more likely to survive sampling them in the first place!), than lethal hemotoxic, neurotoxic or necrotic ones.  Most drugs and toxins have pre-set durations, and this is not changed by their origination in this technique.