··· Plasm:  This rare Technique was created by a Pyrokinetic surgeon and has frightening potential.  It allows the Psion to combine the powers of Liquefy and Plasma Control on a specific item, molecularly superheating it to a fluid state and then moving it around.  Unlike Liquefy, the heat produced by this liquefication remains trapped within the item liquefied, allowing the Psion to ‘melt’ armor off a man while leaving him unburned!  The Technique was designed so that its surgeon wielder could locate an embedded flechette, bullet or bit of shrapnel and cause it to flow out of the wound with no aggravation of injury to surrounding tissue.

 

System:  Spend 1 Psi and roll permanent Psi.  The Psion can cause any one material item weighing up to Psi kg within Psi meters to enter this ‘safe’ plasmic state and flow as directed at the same speeds determined by Tow (usually 7 meters / turn).  The Psion has two options once the molten substance is ‘released,’ it can either be refrozen into a newly solid (random) shape instantly and harmlessly or it can be left superheated and allowed to cool naturally over the course of the next 1 to 5 minutes (depending on the number of successes required to melt the material in the first place), possibly to harm any present, as per a normal use of Liquefy.

 

To determine if the item to be molten is affected check the result of the Psi roll against the following chart (copied from Liquefy);

 

      One Success            Plastic

      Two Successes       Copper 

      Three Successes     Orbital Steel

      Four Successes       Granite

      Five Successes        Olaminium

 

Contact with molten materials will inflict 1 die of Lethal damage / success needed to melt that substance, although the damage will fade by 1 die per turn as the substance cools.  The material rendered fluidic can be steered onto another person with a simple Psi roll (keep track of successes as extra ones will add to the burning matters damage roll and the subject may well choose to dodge this gout of molten stone or metal!).  At Pyrokinesis 5, this effect can be used on up to Psi items simultaneously, although they can only be used to ‘attack’ individually or all at one target (at –1 die for every blob of molten material directed at a foe beyond the first), and the release of control required to cause the item to begin to burn will require the Psion to release control of all of the affected items.  Alternately, the items can be molded onto another person, as above, but then caused to revert to a solid state at room temperature, this effect, if it strikes, causes an effect almost identical to that of a webgun of 1 Strength for each success required to melt the substance in question as fluidic steel hardens over ones clothing, partially restraining him (as it cannot be aimed precisely enough to imitate handcuffs).