···· Salamander: This effect is widely regarded as a bad idea by Vitakinetics as it forcefully accelerates a body’s electrical potential, causing rapid, and sometimes risky, cell growth and repair.  Just as the lowly salamander can increase electrical fields within its tail and cause what some call ‘regeneration,’ so can the powerful Electromanipulator warp cell and tissue growth with far stronger electrical fields, at some risk.

 

System:  Roll Psi and spend 1 Willpower and 1 Psi initially.  For each success the Psion may spend another Psi point to either completely heal one Bashing HT level or to turn one Lethal HT level into Bashing.  Lethal damage so changed cannot be affected again by this power, by the same Psion or any other, and these new ‘Bashing’ HT levels must be allowed to heal Naturally.  Even a Vitakinetic will find that these formerly Lethal HT levels of Bashing damage resist Mending and must be allowed to heal on their own.  The range for this effect is touch, and if used to force such ‘healing’ effects on others they may roll Resistance to oppose this Techniques effects if they wish.

 

The risk in this effect is that it cannot be safely used again until all formerly Lethal harm is healed (which may only take a day, but still could be cause for concern if the Electrokinetic is harmed again), as any attempt to use this effect again will fail automatically and reverse the original effect!  Further, any Lethal application of electricity during this time will force a Resistance roll to prevent these wounds from ‘inflaming,’ for each success on this Resistance roll, one of the HT levels can be prevented from re-erupting into a Lethal wound.  A Botch in the use of this effect can lead to tumors or untreatable ‘aggravated’ wounds that even Metamitosis cannot effect, as the violated tissues refuse to respond to any form of healing less than actual Vitakinetic Regeneration!