··· Twitch: With this Technique, an Electromanipulative can flood her entire body with a strong field of electricity, not to shock another, but to hyper-accelerate herself.  The micro- control that this field confers to her body totally saturates the nervous system and allows her to control her own body, much like Control, but in this case, much faster.

 

System: Spend a Psi and roll permanent Psi.  For every success the effect lasts one turn, although the Psion can purchase an additional turn at durations end for one Psi if she chooses, and can continue this until out of Psi.  For the duration, she adds her Psi to her Dex + Wits for Initiative.  At Electromanipulation 4 she can extend this effect to another person, and, upon reaching 5 Dots in the Mode, she can finely control the electro-neural net (on herself only) so as to gain the ability to use Psi extra dice to any Dex-related effect while she maintains the effect, each extra die being usable only #once#.

 

Thus, Batya, with her Psi score of 6 would have a +6 to her Initiative alone at Electromanipulation 3, could confer this effect to another at 4 Dots in the Mode and would gain 6 extra one-use bonus dice to use at any time while the power was in effect at Mode rating 5, giving her 6 extra dice to put into unnaturally swift Athletic dodges, blinding Firearms use or ‘lightning’ Martial Arts maneuvers.  The ST should make sure that these bonus dice are used appropriately, on actions requiring super-fast or inhumanly precise movements.